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AI Insights · Timothy · July 2022

Top 5 Dinosaur Games Performance in Europe Q2 2022

Discover the performance trends of the top 5 dinosaur-themed games in Europe for Q2 2022, including downloads, revenue, and active users.

Top 5 Dinosaur Games Performance in Europe Q2 2022

In the second quarter of 2022, the top 5 dinosaur-themed games in Europe demonstrated varying performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting insights into the popularity and financial success of these games.

Merge Master: Dinosaur Monster saw a significant number of weekly downloads, starting at approximately 334K in late March and gradually decreasing to around 154K by late June. Weekly revenue for the game peaked at around $1K at the end of March but experienced a downward trend, stabilizing between $400 and $600 in the following weeks. Active users also declined from about 762K in the last week of March to 448K by the end of June.

Hyper Evolution had a relatively stable performance in terms of weekly downloads, ranging from 68K at the start of the quarter to approximately 49K by the end. Revenue showed a consistent pattern, fluctuating around $200 to $400. Active users for the game started at 131K in late March, dipping to around 94K by the end of the quarter.

Wild Dino Hunting: Zoo Hunter experienced growth in weekly downloads, peaking at 76K in late April before settling around 44K by the end of June. The game's weekly revenue saw an upward trend, reaching a high of $456 in late April and maintaining figures around $200 to $400 in subsequent weeks. Active users increased from 30K at the end of March to 67K by the end of June.

Jurassic World Alive showed consistent weekly downloads, varying from 27K in late March to a peak of 65K in early June, and ending at about 35K in late June. Revenue for the game was robust, with notable peaks of $182K in late May and $170K in early June. The number of active users increased from 183K at the end of March to around 202K by the end of June.

Jurassic World™: The Game had stable weekly downloads, starting at 29K in late March and peaking at 57K in early June. Revenue showed a positive trend, climbing from $82K at the end of March to a peak of $131K by the end of June. Active users for the game remained strong, growing from 306K at the end of March to 317K by late June.

For more detailed insights on the performance of these and other mobile games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022